THE ROLE OF THE INTERACTION DESIGNER IN THE DEVELOPMENT OF VIRTUAL REALITY Preface Read this if you want to gain an understanding of the topic: Interaction Design in Virtual Reality. This E-publication serves two purposes: The first is to contribute to the corporate professional debate. The second is to ensure a relevant professional foundation for the course XR Development at Business Academy Aarhus and other future initiatives by the academy in the same field. Both purposes are fulfilled by identifying how interaction design is understood, delimited and used in Virtual Reality projects by small and medium-sized companies. This E-publication provides an insight into some of the aspects the companies must consider and seeks to account for their understanding and perspective on key issues. The intention is to make the reader aware of the scope of interaction design in Virtual Reality and how interesting this area is. The target audience is higher education students as well as companies working with XR and more specifically, VR. This publication assumes some knowledge of the technologies, the industry and work with interaction design. Enjoy reading! 55
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